Chapter 152 – Enchanting Skills

Chapter 152 – Enchanting Skills

After the Goddess Birthday Festival, we entered the year 3258 of the Morning Glory Calendar.

Richard stayed in Black River Fort for three days and returned to Vic Fort in company with Sophia.

After getting a portion of the magic tome from the Morning Glory Church, Richard had been studying for more than two months.

During this period of time, Richard also learned two new spells Dense Fog Spell, with Proximity.

The Dense Fog Spell was a first ring magic that could release a dense fog.

The coverage of the fog was determined by the amount of mental energy invested. Richard had experimented and found that investing ten points of spiritual energy could expand the fog to several thousand square meters.

Proximity to the Air was the second fourth ring magic that Richard had learned, this spell was an advanced version of the third ring magic Levitation.

As long as one learns Levitation, learning Prosperity is not too difficult.

In addition, Richard was also prepared to learn the four-ringed magic short-distance teleportation spell, which could be used to teleport up to ten kilometers away.

But in order to master this spell, you need to build teleportation gates, space altars and other magical buildings first.

The effect of this spell is equivalent to the game props back to the city order that Richard played in his previous life.

After using the short distance teleportation spell, one could immediately open the portal and return to the space altar.

In the magic information given by the Morning Glory Church, there was a method to build a space altar and a portal.

But to build these magical structures, not only did they require precious space magic materials, the magic formations and alchemy all had to be of a higher level.

After constructing the portal and space altar, the magician could also only fight near the space altar before using short distance teleportation spells.

Six ring magic midway teleportation spell, teleportation distance thirty kilometers away, eight ring magic long distance teleportation spell, teleportation distance one hundred kilometers away.

One hundred kilometers away, although slightly closer for a magical organization.

But the territory had a teleportation gate, a spatial altar, which could maximize the safety of the territory’s backbone magicians.

Usually, magical organizations built their spatial altars in magical towers.

A magic tower, with an eight-ring mage using long-distance teleportation, could cover about thirty thousand square kilometers of land, slightly larger than the Earl’s Territory.

Richard’s ambition was not small, he wanted to create a magic organization on his own, and the location was temporarily set in Fort William.

Fort William has a large area of unclaimed vacant land to the north and east, and in the future, after establishing a war record, the new territory will be selected from these vacant lands.

When the time comes to take Fort William as the center point, after the establishment of the mage tower, relying on the teleportation spells, the middle-ranked mages and above will have the initiative of the battlefield, and after encountering danger, they can conveniently teleport back to the mage tower.

In Nolan, the capital of Grant Kingdom, the Mage Association had built such a large mage tower.

In the vicinity of Nolan, even a powerful professional like Richard might not be able to kill the Grant Mage Association’s fourth-ranked mage.

The Mage Tower that Sophia worked in back then was far less constructed than Nolan, and did not build a teleportation portal, a space altar.

Now that Richard, Sophia’s accumulation, the construction of teleportation gates, spatial altars is still a bit overly ambitious.

But the preparation in advance is still possible.

Learning the art of teleportation, collecting materials for building teleportation portals, learning about magic formations and alchemy.

It might be ten years until the construction of the mage tower.

Alchemy requires a lot of prior knowledge to learn, and it’s hard to get started in a while.

Richard conferred with Sophia and Wendy and decided to divide the work, Richard delved into alchemy, Sophia studied pharmacy, and Wendy studied the knowledge of magic arrays.

Enchantment is a mysterious magical skill that can infuse magical energy into special items to achieve a specific purpose.

According to Richard’s observation, the quantum mechanics of the Morning Glory Realm was very different from Earth because of the influence of the magic factor.

Almost all of the conclusions of quantum mechanics on Earth did not hold true here, and the only thing that could be drawn upon was the experience of scientific research.

Newtonian classical mechanics was established.

Richard had done experiments and found that the gravity acceleration of the Morning Glory Plane was slightly greater than that of Earth, roughly 9.83.

In addition thermodynamics is also established, electromagnetism is affected by the magic factor, and there is a very obvious difference from Earth. Richard had constructed simple generators that could not produce electricity.

Chemistry and biology are even completely different from Earth.

In the Morning Glory realm, only limited scientific experience could be drawn upon.

The science of enchantment served melee professionals, drawing special patterns and injecting magic into them.

Through these special patterns, fighting qi could then be channeled through, giving the weapon an added fighting qi kill.

Compared to Alchemy, which manufactured magical equipment, Enchanting was relatively simple.

Richard had studied the knowledge of enchantment for two months, and had already mastered drawing three enchantment runes, as well as how to activate the enchantment runes by injecting magical energy into the super-magical metal.

In order to enchant a weapon, one had to use a hypermagical material.

There were many types of ultramagic materials, not only ultramagic metals, but the bones of some powerful magical beasts were also a natural ultramagic material.

The most common ultramagic materials were blood steel and mountain copper.

Iron mines had been discovered in Harland’s territory, and some of the natural blood steel could be mined as well.

Blood steel was the least valuable enchanted metal though, and could only be used to make low-ranked enchanted weapons.

Using blood steel for enchanting, not only was the delivery of fighting qi slow, the consumption was also a bit greater than other super magic metals.

The only advantage of blood steel enchanted weapons was that they were cheap and relatively inexpensive to manufacture.

Blood steel had a bright red color and a heavier mass than steel.

Magic conduction on blood steel was slow, so it was relatively easy to enchant blood steel.

The blood steel produced in Harland’s territory was basically given to Tarak to enchant.

Tarak was the deputy minister of the logistics department of the Northern Legion, and was also a high level enchanter.

Although his magic level wasn’t high, it wasn’t as high as Wendy’s, but he had decades of specialized and summarized experience in the science of enchantment.

Every time Taraq enchanted, the Harland family needed to pay 30% of the material money.

Richard’s magic power far exceeded Tarak’s.

His spiritual power was about three times that of Tarak’s, and his body was healthier and stronger than Tarak’s.

A magician’s spiritual power was directly proportional to their magic power, and some people with good talent would convert a little more magic power with the same strength of spiritual power.

Generally speaking, a normal magician can convert ten points of magic power with one point of spiritual power, some people are not well-talented and can only convert eight points, Tarak is such a less talented magician. Richard’s talent was a bit better than normal magicians, one point of spiritual power could transform twelve points of magic power.

If compared to magic power, Richard’s magic power could be a little more than four times that of Tarak.

After advancing to Legend, the magician would awaken the Magic Enhancement Talent, and one point of mental energy could transform twenty points of magic power. So a Legendary Magician’s mage magic power was far more than nine rings.

With a high magic power, the magic output was more stable and enchanting was slightly easier.

Before the Goddess Birthday Festival, Richard managed to create the first enchanted longsword.

After successfully creating the Enchanted Longsword, the attribute panel also changed, with an additional enchantment skill.

This skill was temporarily of the first rank.

A first rank enchantment skill required ten thousand kill experience to upgrade.

Although Richard had 100,000 killing skills, because he was afraid of the God of Killing, he didn’t dare to easily add killing experience now.

Through the attribute panel prompts, Richard found that enchanting a Bloodsteel Longsword would increase the enchanting experience by about 100 points.

After successfully enchanting a Bloodsteel Longsword, Richard successfully enchanted a Bloodsteel Armor and found that it could increase his experience by 1,000 points.

According to the production of blood steel in Harland’s territory, it would take about half a year for the enchanting skill to improve.

(End of Chapter)



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