Chapter 636: 635 New Version, New Vision, New Profession: “Maple Leaf Truth

Chapter 636 635.New Version New Weather New Profession. New Occupation. -Added for brother “Maple Leaf Real”.

The relationship between “Transylvania Tavern” and the game forum is subordinate and complementary.

Because the form and content of the forum are too formal, it is necessary to embellish and regulate the APP, and there is also a progressive relationship between the two, the APP has more members, which is equivalent to turning the previous two-tier system of “gluttony party-players” into a three-tier system of “preppers-gluttony party-players”. It is equivalent to changing the previous two-tier system of “Greedy Party – Player” to a three-tier system of “Prepper – Greedy Party – Player”.

This change is not very useful to Murphy, to this day, every player’s helmet issuance still has to go through his and Trish’s review, but with the “Transylvania Tavern”, Brother Loyalty’s organization will be able to better helm the current number of this special group is slowly increasing.

Overall, Murphy and Reality have entered the “testing each other out” stage of trying to work together, and both sides are trying to show goodwill and seek further possible alliances, but it won’t be easy.

This contact is hidden underneath the relationship between the players and the development team, and although there are some smart players who have realized that something has changed, most of them are still focused on the simple pleasure of experiencing and enjoying the game.

Murphy doesn’t intend to disrupt that experience, so he’s not limiting the app’s functionality any further.

It was basically tantamount to handing over the management of this thing to the real world side, but things like the version update content and various in-game notifications issued by the development team were still to be placed on the forum.

There was no other reason, it was purely because it was more convenient for the development team to work.

Basically at the same time as the launch of Transylvania Tavern, the forums also refreshed the “Real World” beta 1.0 update content brief” thread, this time the response was much less than before, obviously because most players are experiencing a more entertaining app at this time.

But Murphy does not care, he is still busy fine-tuning the five new racial templates he has set up, he must rush to finish these before the game opens tomorrow night.

However, just because the administrator doesn’t care doesn’t mean that other people don’t care. After that post was sent out, Tris, holding the “three and a half generation” arithmetic pearl that had just been cracked and reset by the old Flywheel, was monitoring the reaction of the players on the forums to the new post, and in the meantime, familiarizing herself with this thing that had more arithmetic power and was more versatile.

But Tris waited for ten minutes without seeing any comments about the new version, which made her look depressed, but Miriam beside her comforted her:

“This is the most text-heavy update alert we’ve ever posted, so we have to give them a little time to read through the update, right? It’s no exaggeration to say that Murphy has pretty much reworked the entire game with this ‘update’.

I can guess from Transylvania how surprised our warriors are in their minds at this point.”

The truth was indeed as Miriam had said.

This version update description has more than 10,000 words of text alone, with some pictures inserted into it, and this amount of text basically declares that the experience of the game in the “internal test” phase is very different from that of the old version in the closed test:
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A brief summary of the updates in beta 1.0 of True Otherworld:
Hi, my dear brothers!
It is with great excitement and pride that your Transylvanian boss, Alpha, and all the members of the development and testing team announce that after six months of closed beta testing, we have finally collected and corrected the many bugs that existed in the game.

With the help of the valuable comments and worthless posts in the feedback section of the forums, the game experience has been optimized to a level you have never imagined.

This fully proves that our development team and testing team are not like what you think that every day to touch the fish, in addition to the necessary to touch the fish, we also have to do their jobs properly.

In order to complete this heavyweight update, our poor programmers in the development team have to endure the pain of being poked in the throat every day to insist on going to work, and now their entire group of people’s hair doesn’t add up to as much as mine alone, which is really miserable.

But it’s okay, I’ve already applied to the company for the “hair transplant” benefit for them.

Well, while the programmers are cheering because they got bananas, let’s really get into the content of this big update.

Friendly reminder!

After this update, the game will be a very different “new game”, so veteran players may feel a little uncomfortable when entering the game, and we welcome any suggestions you may have in the feedback section.

Attention!

The quality of the game shown in this update is not the final quality of the game, the development team and the testing team will continue to collect bugs and factors affecting the game experience during the game and improve them in future updates.

Thank you to all the testers for recognizing and supporting the work of the testing team.

The following are the details of this update:
I. Interface UI optimization is completed:

From the first time we put forward the concept of ‘Operational Pearls’, there have been constant feedback from players that the function of Operational Pearls is too simple, and the lack of a traditional character interface and dressing tips makes it difficult for intensity parties to accurately grasp every bit of their strength.

Therefore, in this update, the development team invited the most famous rebel members of Chardonnay University of Craftsmen to join in the improvement of the Far Calculation Pearl.

When the new version is released, players can go to the Adventurer’s Guild to look for the Arithmetic Bead Specialist, and choose between the “Classic Mode” and “Expert Mode” Arithmetic Bead frames.

The newly launched Expert Mode includes a whole new set of player interface and reset auxiliary system, including equipment information integration, character full form data, real-time combat and damage display, cooler psychic projection call, more advanced text translation and environment detection and encrypted communication.

We have tested this new UI interface over and over again to make it a perfect experience, but both modes still do not support personalized plugin loading at this time.

It will take continued work by the programmers in the development team to implement this feature, but we are confident that all players will be able to customize their own game interface with extra features in subsequent version updates.

Of course, such a powerful new framework is expensive, considering the current precarious financial situation of Transylvania, Her Excellency Miriam, the Scarlet Consul, has decided to price this “Super Enhanced Arithmetic Bead & Expert Adventure Helper”, which is specially designed for the warriors of the Otherworld, at:

3000 gold coins per set!
Believe me, with the average price on the continent, this is already a true cost price.

Ps:

The development team does not recommend that new players use the Super Arithmetic Beads before familiarizing themselves with the game’s operations, as the added features may have an impact on your gaming experience.

II. In-game career system adjustment:

The open occupation and power system in the closed beta stage is very confusing and complicated, the development team did not upgrade this system recklessly because we need to collect enough information about players’ battles in order to complete the innovation of the game’s outstanding battle system again.

With the arrival of this new version, the development team has finally been able to reorganize the current confusing power system and put together a clear and easy to understand new framework as a guide for players to improve their powers.

Please note!
The integration of the career system does not mean that veteran players will lose their hard-earned special careers and powers, this is just a guideline for integration.

The Strategy Team is very happy with the current 100% realistic combat and career exploration model, which means that even though we have introduced a career guide, it does not mean that players need to follow this guide step by step to develop their careers.

The aim of the game is for players to have complete freedom to make their own decisions about their lives in Transylvania and on the continent!

You can choose from three life or hobby professions that will make you an artist or a pastry chef in the new world, or three combat professions that will arm you with the skills to become the world’s greatest warrior.

These are all allowed.

This plan for the career power system is just a reference for new players.

The following is a guide for career categorization:
Beta 1.0 Career Progression Tree Chart.pdf (click here to download).

The following are important career skills and career tree adjustments:
Warrior branch: one slash, no cuts, flawless. Nomadic Hunting branch: new ‘Shadow Elf Hunter and Spell Assassin’ factions.

Faith branch: added “Warmachine Berserker” and “Church of the Winterwolf” factions.

Psychic Branches: All branches have been redone!
The new branches include “Orthodox Psionics, Elemental Summoning, and Dark Spells”. Thanks to the efforts of Archduke Tris and her followers, the originally confusing Transylvanian psionic system has been given a clearer direction.

Psionic players can choose a new career path after entering the game, but the spells they have already learned will not be lost.

Please note!
Because the psychic branches use different sources of power, some professions and skills of the three branches are in conflict with each other, so please think carefully or consult your mentor before learning or taking up a job before making a decision.

Manufacturing – Engineering Branch: ‘Flywheel Consortium’ faction route has been released!

1000+ new drawings have been added to this branch, please visit His Excellency Sulphur Flywheel to open the exclusive quest line after going online.

Manufacturing – Leathermaking branch: ‘Shadow Half-Elves’ faction and ‘Mejva Shadow Elves’ faction routes have been released! The above two factions are in a state of hatred, players can only choose one of them to join.

This branch has added 300+ new drawings with two very different leather making crafts, please visit Lady Lisa or Lord Patil to open the exclusive quest line when it goes live.

Manufacturing – Tailoring Branch: ‘Shadow Elves – Fallen Silk Threads’ faction line has been released!

This branch will unlock Shadow Elf Tailoring, Master Tailoring skill is required to unlock this option, please visit the Master Tailor of House Mejva after going online and open the exclusive quest line.

Tip!

The racial habits of the Shadow Elves are very depraved, so please pay special attention to the Tailoring players, and if you encounter any rude requests that violate your moral boundaries during the quest, please immediately file a complaint with the Magistrate of the Scarlet Fortress and wait for it to be dealt with.

Manufacturing – Forging Branch: ‘Brass Dwarf’ faction route has been released!

This branch will unlock the Dwarven Forge, master level forging skills are required to unlock this option, please visit the Brass Dwarf Forgemaster at the Black Flame Pass when you are online and open the exclusive quest line.

Manufacturing – Inscription Branch: This profession is exclusive to the ‘Goatman – Dark Roots’ faction!
Requirements for the profession are a psionicist and some alchemy/enchantment skills, please visit Ms. Julia after you come online to open the exclusive quest line.

III.NPC system readjustment and intelligent optimization:
Although the quest system of “Real Otherworld” has been recognized and appreciated by most players in the closed beta phase, and the non-repetitive random quest triggering obviously brings players a distinctive gaming experience, we’re not doing canned goods for the year, after all, so we’ll try to avoid repetitive quests to deplete the players’ motivation for exploring in the subsequent updates.

In order to achieve this exact goal, the development team has added more than 13,000+ new quests to the game in this version update, waiting for players to passionately explore and experience.

In order to enrich the game’s NPC modeling and backstory extension, this update will introduce more important NPCs from different regions with different backstories and character personalities to join players in their game adventures.

In addition to the Blind Seer, Dwarf Vampire Lords, and Blood Fear Pirates that have already appeared in the final phase of the closed beta, the new version will feature a cunning Goatman Spellcaster from the Dark Mountains, the awesome Halfling Captain of Chardonnay Harbor, and other NPCs unlocked as the storyline of the game progresses.

Nephthali, the mummy lady who has previously been suspected of having a special quest line, will also have more story in the new version.

The developers have also modified the logic of the NPCs to make them more similar to real people and react subtly to players’ actions.

The favorability system will also be more realistic in the gameplay, and it’s really not recommended that some players use some kind of method to intentionally anger friendly NPCs, as it can have a terrible effect on your gaming career.

However, the Pozi are all adults now, and there will be no minors in this game, so everyone will have to learn to take the price for their choices and actions accordingly
The good news, however, is that the development team has arranged obvious or hidden preferences for each of the important NPCs, so if you accidentally offend them, you can salvage your image in their minds through a series of quests or gifts.

Finally, here’s a focused response to a certain embarrassing query that kept popping up in the feedback section a while back.

Regarding the 18+ feature that many po-po’s want to experience
Well, the development team did make this feature list, but after the strategy team weighed the pros and cons, they decided not to open this piece of the feature test for now.

In addition to the requirements of local laws and regulations, the testing team also has evidence that some players are breaking the ethical limits of the game through “bugs”.

We do not intend to make punitive changes.
Because your so-called ‘bug behavior’ is part of the 18+ function, but those who have done something wrong had better restrain themselves, after all, your fingers have evolved into such flexibility is not for you to do that kind of nasty things.

We hope that players will cherish their beta status, as well as wait patiently.

In the future at a suitable time, the development team will certainly open 18 + features of the test work, of course, all this is based on the basis of not violating the rights of NPCs and players.

I mean, if an NPC complains about a player being naughty and it’s found out, then you’ll have to kiss your helmets goodbye.

Ps:

Please don’t upload rumors on the forums that Lord Murphy has locked some of your organs, the truth is not true!

Please have some self-respect while realizing an important point, you exist in Transylvania as psychic projections, so theoretically you don’t have those organs at all Refuse Shibboleths, start with me!
]

These are just the first pages of the new version of the update, but they have already been wildly discussed by players on the forums, except for a very few “ghosts in the heart” who are very silent, most of the players’ discussion focuses on the photos of the new NPCs that have been released.

Spiderwoman and Claire’s First Mate were not mentioned, and some people were actually praising Captain Paula for being a legitimate loli.

These guys really didn’t understand how awesome that halfling captain was, even Murphy was defeated in front of her.

People don’t have any good feelings towards Transylvanians, but truth be told, the halfling’s face does fit human aesthetics, and it’s complete heavenly ecstasy for certain guys with special fetishes.

Especially when someone deduced that the map of Chardonnay Harbor would most likely be opened along with the map of the Dark Mountains, many people cheered out.

But Bull would be nervously discussing something that couldn’t pass muster with Smoke Sang.

“Uh, I think the odds are that your paperboy wife won’t report your overly nimble fingers, so don’t worry.”

Smokey Sang reassured:
“The one who should really be worried is me alright, although it was only that one time, what a hell, I thought the testing team didn’t notice, I didn’t realize that all of their actions were under their watch, ugh, this kind of thing should be done sparingly in the future.”

“The words are so.”

Niu Niu was a simple child after all, he whispered:

“I have to send flowers to Amber after I go online, lest she think I’m an immodest person… Ugh, do you think Amber will hate me if I turn into a half-elf? She grew up next to the forests of the elves, maybe having an elf vampire boyfriend would make her happier?
No forest elf racial template on this time though.

It always feels weird if you’re a Shadow Elf.”

“. You’re hopeless, brother, you’re already tied to an old crooked-necked tree, and unlike me, there’s a whole big forest waiting in the wings.”

(End of chapter)



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